Sound Design Reel
Technical Reel
résumé · · git repos E-mail address copied to clipboard.
Some more of my projects
Battlefield 6 (Ripple Effect Studios)
Technical Audio Artist · Frostbite Engine
- Portal (user generated content) audio tools API
- Systemic soldier VO
- Music
- Cinematics audio
- UI audio
Yet Another Killing Game, a horror visual novel
Sound Designer · Ren'Py
- Sound design
- Python scripting for dynamic intro sequence
- Trailer audio
A fully-synthesized text-to-speech in UE5 and MetaSounds, made using only a saw wave and white noise. It was work-in-progress with a few consonants and vowels working, and I hope to get back to it to finish the project eventually!
Creating dynamic weather systems in UE5 and MetaSounds by crossfading between different layers of rain sounds.
A breakdown of how I redesigned the sounds for the weapons in DOOM Eternal. It even includes foley of ice cubes in a cup!