Hello there! My name is Aryo Nazaradeh. I am a Canadian-Iranian video game sound designer, and president of Full Indie, Vancouver’s largest indie game dev community.

I have a master’s degree in music composition from the University of Toronto where I was formally introduced to the wonders of game audio. Prior to this, I completed my bachelor’s degree in music composition from McGill University where I was first introduced to dynamic audio via Max/MSP. I have shared my experience in sound design and technical audio with game devs around the world, including a Wwise workshop I organized in November 2023 through Quiver Games’ “Deventure” event, and I’m looking forward to sharing this knowledge with your team soon.

Following the COVID-19 pandemic, I helped revive game developer meetups in Vancouver. As a result, I have since become president of Full Indie, through which we host conferences every year, and the largest local game dev meetups every month.

Tools and Skills:

  • Game engines (Unreal, Unity, Godot)
  • Programming languages (C++, C#, Blueprints, Lua, LaTeX, R, PureData, Max/MSP, SuperCollider, LilyPond)
  • DAWs (Reaper, Pro Tools, Cubase, FL Studio)
  • Audio middleware (Wwise, FMOD, MetaSounds)
  • Other useful tools (Git, Perforce, Vim)