I will create custom and impactful sounds and/or music for your project. I always consider the non-linear nature of games when creating all sounds and music to make sure every playthrough feels fresh.

Aryo Nazaradeh is an Iranian-Canadian composer and sound designer from North Vancouver and a graduate of McGill University and University of Toronto. He specializes in procedural music and sound effects for video games, and has also worked with music for films and the concert hall.

His concert music explores methods of blending western minimalist music with practices found in traditional music of Iran. He is currently based in Toronto. His fascination of procedural rhythms in 21st century postminimalist music has carried over into video game music, where non-linear music composition in Wwise and FMOD becomes the focal point of his works.

Aryo began his music career by beginning violin lessons at the age of 2 after showing interest in violinists on the TV by imitating them for hours each day. He studied with Melissa Hui and Jean Lesage during his bachelor’s degree in composition at McGill University with a minor in linguistics, where he has also taken multiple courses on digital studio composition. At the University of Toronto, he has taken a master’s degree in composition under Christos Hatzis, where he has taken courses on sound recording, film composing, and interactive sound and music in video games.