Game Audio

Here you can view my game audio projects more in depth.

 

A fully-synthesized text-to-speech in UE5 and MetaSounds, made using only a saw wave and white noise. This is a long-term personal project which is constantly proving to have deeper challenges the further I develop it.

 

Creating dynamic weather systems in UE5 and MetaSounds, by carefully transitioning between different layers of rain sounds.

 

A breakdown of how I redesigned the sounds for the weapons in DOOM Eternal.